ferkeltongs ([info]ferkeltongs) wrote,
@ 2009-06-03 18:01:00
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Hey wow! Steve Grand has read my cells paper. See the comments at the bottom here:
http://stevegrand.wordpress.com/2009/01/12/where-do-those-damn-atoms-go/

His book "Creation: Life and How to Make It" is a really good overview of what artificial life might mean, I've read it several times.

Here's hoping Simbiosis (if it ever gets made) has a decent low-level approach. It could be awesome.



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[info]rickbot
2009-06-03 06:05 pm UTC (link)
Steve Grand will probably see this link and be all like, Hey wow! Ferkel Tongs has read my Wordpress comments!"

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[info]beefok
2009-06-07 04:11 am UTC (link)
Haha, he did! http://stevegrand.wordpress.com/2009/01/12/where-do-those-damn-atoms-go/#comment-185

I am Stark on those comments, your work is wonderful, Ferkel. I was very impressed by your fluid dynamics CA among the other works you have made. I love the molecular dynamics simulations too! :)

What are you currently working on?

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[info]ferkeltongs
2009-06-08 11:44 am UTC (link)
That's brilliant. Hee hee.

Thanks for your kind words, beefok. The fluid dynamics stuff is related to ALife, of course - if virtual organisms are to evolve they will need a complex physical world to fight against and to harness. Otherwise, as Steve points out, we end up creating a world that is 'poised' to make self-replicators but nothing else. I don't know if we can ever find a way to put CA molecules and cells into a CA lattice gas but it's an intriguing possibility.

Recently I've been playing with Golly, and the rule table repository specifically. We've been digging out some old replicators (Codd, Devore) from the 60s and 70s that are only now feasible to run, thanks to Golly's hashlife. But that's just for a bit of fun really, I don't think there's any current interest in these designs. (Although... one of the things that was lost from Codd's design when Langton simplified it to make his loops was universal computation, which allows complex interactions between organisms, which is a requirement for complexity growth...)


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